TROS 7: Silent Animals

In minutes 31-35 of The Rise of Skywalker, Rey and the gang fall through the sinking fields, find Ochi's dagger, and encounter a snarling serpent. Sawyer Markham joins me today to talk about ambient loops, snake sounds, musical exit points, and more!

Timestamps:

  • 0:00 - Hello there!

  • 3:06 - Sawyer's overall thoughts about the music in this film.

  • 7:30 - Ambient loops at Disneyland.

  • 15:04 - Why does this sound familiar? (music when they sink into the quicksand and land in the vexus's cave)

  • 20:00 - Lightsabers in the cave.

  • 25:55 - Unmetered music that doesn't feel strictly tied to beats.

  • 27:49 - "Magic Tree" (from Empire Strikes Back)

  • 35:28 - Dagger motif / How to identify musical themes.

  • 39:23 - Is there a singer in the background here?

  • 42:28 - Snake sound design; Sawyer's job catching snakes.

  • 49:15 - Does Rey's theme sound strange here? When themes have an "exit point."

  • 56:14 - SWMM Questionnaire

Things to Check Out:

Musical Themes:

  • 60b. Sith Artifacts (Dagger)

  • 52a. Tension (Basic Motif)

  • 45a. Rey A (Theme A-Phrase)

Where Are We in the Soundtrack?

  • nowhere

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STAR WARS MUSIC MINUTE QUESTIONNAIRE:

1. In exactly 3 words, what does Star Wars sound like?

  • Heartbreak. Whimsy. Romance.

2. What's something related to Star Wars music or sound that you want to learn more about?

  • The process of making musical motifs that go with different planets and species--what are the (real-world) cultural influences?

3. What's a score or soundtrack you're fond of besides anything Star Wars?

  • Blade Runner (composed by Vangelis)

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Guest: Sawyer Markham

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TROS 8: Bad Boys for Life

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TROS 6: Speeder Chase Shenanigans